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Feature #9
openUnified trace function
Status:
New
Priority:
Normal
Assignee:
-
Start date:
06/08/2026
Due date:
% Done:
0%
Estimated time:
Description
Now that the game uses .bsp files and brushes for collision detection, there needs to be a unified path for all trace logic.
Right now it's currently split between some bespoke boilerplate in the .gd scripts and needs to be moved engine-side.
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