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Feature #9

open

Unified trace function

Added by Kaz Diti about 6 hours ago.

Status:
New
Priority:
Normal
Assignee:
-
Start date:
06/08/2026
Due date:
% Done:

0%

Estimated time:

Description

Now that the game uses .bsp files and brushes for collision detection, there needs to be a unified path for all trace logic.
Right now it's currently split between some bespoke boilerplate in the .gd scripts and needs to be moved engine-side.

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